Foot Locker

As Department Lead, I oversaw the modeling and animation teams for Foot Locker’s campaign under the creative direction of Antoni Tudisco. My responsibilities included managing timelines, allocating resources, and ensuring the technical precision of all character and asset development. This project marked my transition from hands-on production to team leadership roles.

Client

Foot Locker

Service

3D Animation

Location

México City

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About my Experience

About my Experience

About my Experience

For five high-profile brand activations, I directed cross-functional teams and ensured smooth execution of technologies like Unity, Unreal Engine, and TouchDesigner. My role included client presentations, creative direction, and live-event management, successfully translating studio concepts into interactive, user-facing experiences. These projects received strong press coverage and reinforced brand recognition in competitive markets.

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