Peso Pluma
As a Consultant for Teka, I provided motion capture services for secondary characters, ensuring the production team could meet tight deadlines. By implementing efficient workflows and coordinating resources, I enabled the seamless integration of motion capture data into Unreal Engine, contributing to a visually cohesive final product.
Client
Sony Music
Service
Music Video
Location
Los Angeles
In my role as Animation and Motion Capture Supervisor, I managed the execution of body and hand animations for Gucci Vaults. I oversaw project timelines, aligned team deliverables with the brand's creative direction, and maintained quality control throughout. My ability to manage both technical pipelines and client expectations ensured a flawless delivery, receiving consistent positive feedback from Gucci’s creative team.